The most marine-centered event at GSA was also one of the loudest voices in the chorus for pro-ammonite games. The final night of the conference, I stumbled up to a Hyatt Regency ballroom for the long-awaited social event “Friends of the Cephalopods.” Under a vaulted ceiling, academics, museum workers, and the octopus-curious passed around a flagon of Kraken Rum. They drank to cephalopods and laughed whenever a vertebrate came up in conversation. Among them, in Sable-like cloaks, was Olivia Jenkins, art and programming lead on Ancient Oceans, an ammonite roguelike game out of University of Utah’s Ammonite Motility Modeling Lab. Working alongside assistant professor Kathleen Ritterbush, the game was based on
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