Grim systems engineer, Isaac Clarke, in the ruins of the USG Ishimura. Electronic Arts
Electronic Arts
Imagine a haunted house attraction you first visited fifteen years ago. The wallpaper is peeling, the paint cracking, the animatronic ghosts jerky and faded.
Then imagine someone knocks it down and rebuilds it brick-by-brick. They plaster the walls, haul in spookier ghouls, add frightening new pictures to the frames.
You approach the house with trepidation — how could it possibly replicate the scares and thrills you so
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