Silent Hill f explores the trauma and terror of 1960’s societal expectations in Japan. Konami
Konami
As a Silent Hill protagonist descends further and further into madness and depravity, inevitably, they all ask a version of the same question: is this a dream?
That inquiry cuts to the core of Silent Hill’s brand of “psychological horror.” If Resident Evil derives its scares from the immediate terrors of the material world (predators, death, a lack of resources), Silent Hill engenders fear by making players confront the fragility of the human mind and the uncertainty of a shared, fixed reality. What
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